![]() Chapters start and end naturally as you explore, and most areas of the ship are now reached through cramped maintenance tunnels or via other methods, with the tram resigned as a fast way to backtrack if you so desire. You no longer have to travel between sections of the Ishimura by tram, either. Why faff about slicing off limbs when you can just turn solids into gas instead?Įlsewhere, annoyances such as the (rancid) asteroid shooting minigame and the rigid anti-gravity jumping bits have been completely reimagined, with the latter now allowing you to fly freely like in the sequels. The contact beam in particular now sports a devastating alt-fire that unleashes a single concentrated laser blast so powerful it practically melts anything unlucky enough to stand in its way. A genuine improvement compared to the original. For the first time ever, I willingly used weapons other than the plasma cutter while fighting through the Ishimura. New secondary fire modes provide you with additional options during combat - especially when facing off against larger crowds - while visual and audio feedback has been tweaked to make everything pop. Weapons, too, have received a general touch-up to make them as viable as the mighty plasma cutter. ![]() It churns your stomach but, you know, it’s also, sort of, like, it scratches an itch, yeah? Let’s move on. It’s absolutely disgusting, but in the same way as popping a pimple or pulling a cluster of syrupy hair out of a bathroom drain. Shooting limbs will strip back skin, muscle and sinew, visually indicating which appendages are close to dropping off so you can take more calculated shots. The most noticeable addition is what developer Motive refers to as the (and I’m sorry you have to read these next two words placed together) “Peeling System”. Nothing major, but it arguably didn’t need to be reworked. This remake makes combat a touch tighter. Being forced to focus your attacks on individual limbs makes even small groups of enemies a substantial threat, the tension increasing as you attempt to aim for an individual joint through a sea of encroaching snarls. This particular rhythm of combat remains unique to Dead Space. ![]() Your starting weapon - the Plasma Cutter - still feels remarkable in the hands, its secondary fire allowing you to change the angle of your fizzing slices to better remove arms, legs and various other fleshy growths.Įnemies pop open with a juicy squelch that is A) gross and B) gross. You do so not with guns but with tools, pieces of engineering equipment that slice and rip through flesh and bone as easily as iron and steel. Dead Space’s whole thing is that the heavily mutated necromorphs that have infested the ship are so determined to pierce you with their gross bone blades that they can only be stopped if all of their limbs are forcibly separated from their torso. Killing said baddies isn’t as simple as popping a bit of lead into their squishy bits. Manage cookie settings If you'd like to see the game in action, you can watch a video version of this review instead. ![]() To see this content please enable targeting cookies. Oh no! That’s exactly what’s happened! Trapped on board, Isaac must bounce from one end of the Ishimura to the other like a gore-flecked pinball, firefighting an increasing array of mechanical issues all while battling hordes of stabby baddies. The humongous planet cracker has been having issues with its communication equipment and definitely hasn’t been invaded by a hostile alien virus that’s made all of its crew long and dribbly. As far as I’m concerned, this remake allowed me to replay one of my all-time favourite games in a lavish new form, and in that sense, Dead Space is extraordinary.įor the uninitiated, Dead Space follows engineer Isaac Clarke who is sent on a routine repair mission to the USG Ishimura. Your opinion on whether that is a good thing or not will depend on how you feel about the endeavour of remaking games from fifteen years ago in the first place. ![]() With some small but welcome exceptions, Dead Space is a one-to-one remake of the 2008 original. Comfortably familiar, but excellent nonetheless. This is the Dead Space you remember but with a brilliant new sheen, luxuriously improved in small but considered ways. ![]()
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