It will drag it out to Eve, put it on a de-orbit path, boost itself back into a stable orbit and wait for the lander to return. I have a nuclear-reactor powered, ion-engined space tug in a 200 km orbit, waiting to be docked with the lander. I assume it would make the game harder to play and break my computer. Here's the lander on ascent, before and after it dropped the quad monopropellant fuel tanks. The relay should be useful for future missions though. The transtage remained in orbit to function as a relay but it turns out that the antennas I selected for the lander were powerful enough to be able to talk directly to Kerbin. Anyways, the landing was easy thanks to the parachutes and I got a ton of science. Ugh so somehow I forgot to take pictures on the surface. Settling into a low orbit also took several in-game days and about half an hour or so in real time. The system was sized to be able to run purely off solar power but unfortunately, a Duna trajectory requires burning on the nightside of Kerbin.Īfter arrival at Duna, I was able to burn in daylight but only with 3 of the 4 engines lit. It probably took 2 hours of real-time to make it through, even with the 4x warp on. The cycle would go: burn, discharge capacitors, stop burn, recharge at apoapsis, burn again. The transtage was dramatically underpowered (even for an ion drive) and it took several months of game time to reach an escape trajectory. The transtage is powered by quad-ion drives and a buttload of solar cells, batteries and capacitors. It's a lot easier than lining up orbital alignments though so I always use it except for the few times I accidentally launch into an aligned orbit. Though my approach (to get to Minmus orbit then burn full retrograde so that I fly backwards until I run into Minmus) is very inefficient. The most efficient transfers to get to Minmus only require marginally more fuel than getting to the Mun. I find that a TWR of 1.3 is sufficient for most landings though it does depend on how much fuel you have. if you fly over a mountain, all of a sudden you should have started your burn a few kilometers higher than if you are landing on a lowlands. Always start your burn a bit early though because as the terrain changes under you, you may get a nasty surprise. That's your most efficient landing profile for a planet/moon without atmosphere. NavBallDockingAlignmentIndicatorCE - 1.0.3ĭo you have Kerbal Engineer installed? It has a neat feature called the 'suicide burn' which tells you when you need to begin throttling at 100% to reach 0 altitude at 0 velocity. MunarIndustries Fuel Tank Expansion - 0.9.6 KSP: 1.3.1 (Win64) - Unity: 5.4.0p4 - OS: Windows 10 (10.0.0) 64bitĬontract Pack: Bases and Stations - 3.7.0.1ĬapCom Mission Control On The Go - 1.0.2.7įMRS (Flight Manager For Reusable Stages) - 1.2.6
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